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Myth III The Wolf Age

Premise - Myth III The Wolf Age developed by Mumbo Jumbo under Take2 Interactive. Will now be created into the Myth II engine

Myth III will take advantage of 1.7's new features, everything from High Res new untis to Detailed and beautiful colormaps. as well as accurate portrayal of Myth III into Myth II's engine


Credits

  • Project Leader - DarthRevan555
  • Tag Editor - DarthRevan555
  • Music - Zak Belica
  • Colormaps - Mumbo Jumbo & re applyed and texured by DarthRevan555
  • Unit Collections - DarthRevan555, GodzFirez
  • M3 Extracting - DarthRevan555, GodzFirez, Vinylrake
  • Vengeance work - DarthRevan555, BurgerBecky
  • Level Design - DarthRevan555
  • Fear & Loathing work- DarthRevan555
  • Oak - DarthRevan555
  • Tahoe - DarthRevan555
  • Consultants - Bill Heineman, Craig Goodman, Scott Campbell, Andrew Meggs & Chris Jacobson
  • Additional Support - The Nine =IX= (Great people), Project Magma (1.7) & Contraband Entertainment.
  • PlayTesters - GodzFirez, Jon God, Sardonac, Tireces, Pamphagus, Falcon & Vinylrake
  • Special Thanks to - Contraband Entertainment (thx for the goodies and help), Mumbo Jumbo (remebering their work even after 8 years and pointing out my wrongs), The Nine =IX= (for being great people and coop lovers), Project Magma (1.7 Developers), Team The Wind Age ( Good working with Renwood & Oooga Booga, making myth a deadlier place to be) ,and all those willingly enough to spend some time to help out :)









S T I L L P H O T O S

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